[attr="class","header"]Ritua's Inventory
[attr="class","section"]Equipment
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The Forgotten Scrolls | Technically a tome, but Ritua thinks it sounds so much cooler. An ancient spellbook dedicated to the basics of Farore-based magic, with minor details on some of the others. It's covers are unreadable, lost to time. However, the pages within still contain plenty of information, but not enough to satisfy her. Regardless, it is currently Ritua's most important possession, the very reason she set out to adventure and discover more. Perhaps someday, she'll discover who the book really belonged to, but she isn't all that fussed about it just yet.
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The Blade of Curiosity | In truth, this small dagger is a completely average dagger in every way that she named. It's not used all that often in combat, but she does tend to use it to cut things that she probably shouldn't. She's not all that familiar with how blades work, and so it's a bit dull on the edges, even if she's made sure to keep the point fairly sharp.
[attr="class","section"]Magic
Farore Spells •
Push Wind | Causes the wind to be blown a certain way at a certain strength. May be used to push a small sailboat, blow out a candle, or push the leaf of a book.
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Minor Spark | Send a jolt of electricity through your fingers into a target. May light a fire, cause sudden, minor discomfort, or jumpstart a mechanism.
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Air Dry | Speed up the drying of a wet object.
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Feather Fall | Allows the user to fall slower at the expense of being blown by the wind.
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Green Thumb | A simple spell in which the user places their hand on the ground and causes grass and flowers to bloom around them regardless whether or there's any fertile soil nearby. If used by a Deku Scrub, this spell can also be used to grow a Deku Flower if they find themselves suddenly needing to take flight. Can be used indefinitely, but drains energy quickly.
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Shock Bolt | Sparks charge in the palm of the wielder, turning into a bolt of electricity that can be fired quickly.
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Splinter Shot | Small but sharp splinters made of wood are launched at an opponent. Can be charged for more power.
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Fresh Breeze | A cool, refreshing breeze passes over the target or the user as their wounds are healed.
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Petal Dance |This allows for the user, if they're in an area with a lot of flowers, to send a barrage of razor-sharp petals at the opponent. While each individual petal is fairly weak, there's a lot of them so the damage adds up very quickly.
Din Spells •
Shape Stone | Carves a stone to the caster’s desire.
Nayru Spells •
Purify Water | Creates pure drinking water from a previously undrinkable source, such as stagnant or highly saline bodies of water. Removes harmful minerals that would otherwise make the water undrinkable. Affects a gallon of water per usage.