[attr="class","header"]inventory
[attr="class","section"]equipment
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Gerudo Spear | A traditional spear of the Gerudo. Their center of gravity is in their tips, making them difficult for anyone other than skilled Gerudo warriors to use them.
◦ Scimitar | A short, curved blade that typically rests against her hip on her belt.
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Traveler's Shield | A sturdy shield, made of animal hide and wood. She's been looking to upgrade to a stronger one, but nothing has really caught her eye yet.
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Golden bracers | A pair of arm bracers that she wears to protect her forearms, particularly in hand-to-hand combat, but are also useful in deflecting weapon strikes.
◦ Bow & arrows | A basic bow, along with a small stack of arrows. She isn't very proficient with it but can get the job done.
◦ Lightweight armor | A set of armor that was specifically made for fighting in hotter temperatures. She's had it since before her adventuring days, but it's been collecting dust for the past 2 years.
[attr="class","section"]spells
Initiate:◦
Flammable Fingertips | The user is able to conjure a small flame on their fingertips, great for lighting candles or minorly flammable material.
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Shape Stone | Carves a stone to the caster’s desire.
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Pyro Puppet | Allows the caster to slightly manipulate the shape of a lit flame. A fun magic trick for the kids.
Novice:◦
Burning Shot | This spell allows the caster to form orbs of fire in their hands and launch them at their opponents. They can either be shot from the palm, mouth, or thrown. Can be charged for more power but doing this takes time.
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Din's Touch | Can set weapons or parts of the body aflame, or make them as hard and durable as rock. The user will not be harmed by their own flames. This effect is indefinite but will feed on the user's energy until it is cancelled.
She currently isn't training with magic, but is open to learning new spells should anyone be willing to teach it to her.